
If you're already in the middle of a fight and one of your brothers is at low health and at risk of dying, make sure he is not asleep. Don't risk bringing brothers at low Hitpoints and with low Resolve.Higher the Resolve, the less HP damage your mercenaries receive.


Alps trapped in Nets can't teleport, nor can they Break Free or Free Ally.If you get ambushed by Alps or if you go into an alp fight unprepared, there is a high chance of losing brothers.Immune to injuries, bleeding and poison.Nightmare does 25 damage - 25% of your current, will at least do 5 damage, ignores armor, never misses, can only be used on sleeping brothers and will wake them up (has a range of 2 tiles)
